PC games across your launchers

Launch a game the way you normally do and check Now Playing. When PlayCounter recognizes it, tracking starts automatically. Recognition depends on the game executable and the available match, rather than store ownership.

This is not a promise that every executable already has a match. Unknown games can be added locally, and ambiguous filenames may need your confirmation. Games streamed to a browser or remote client are not individually identified from the remote game process.

Historical imports: Steam and Xbox

Dedicated importers currently support Steam and Xbox, including available Game Pass history. Steam reads local account data; Xbox uses a Microsoft sign-in. Each lets you review the games before importing.

Other launchers do not need an importer for new automatic tracking. Importing brings in available earlier totals and does not recreate past sessions.

Emulated games: DOSBox and Dolphin

DOSBox and Dolphin have dedicated adapters for identifying the game inside the emulator. A recognizable identifier or title is needed, and some matches require your review. See the emulator guide.

Setup for a particular game

Some games benefit from a more specific setup: Minecraft and shared Java processes, Roblox client time, and Riot game and launcher processes. The guide library includes native playtime instructions and PlayCounter setup for individual launchers.

Sources & further details